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@ -1207,56 +1207,6 @@ Simply drag the faces to move them independently from the rest of the cuboid.
![](static/documentation/images/CuboidEditing2.gif)
## Annotation with points
### Points in annotation mode
It is used for face landmarks annotation etc.
Before starting, you have to be sure that ``Points`` is selected.
![](static/documentation/images/image042.jpg)
Press ``N`` for entering drawing mode. Now you can start annotating the necessary area.
Press ``N`` again for finishing marking an area. You can delete points
double-clicking them. Double-click with pressed ``Shift`` will open a points
shape editor. There you can create new points into existing shape. Also, you
can set fixed number of points in the "poly shape size" field, then drawing
will be stopped automatically. Points are automatically grouped — all points
will be considered linked between individual start and finish. You can zoom
in/out (when scrolling the mouse wheel) and move (when clicking the mouse
wheel and moving the mouse) while drawing. You can drag object after it has
been drawn and fix a position of individual points after finishing the object.
You can add/delete points after finishing.
![](static/documentation/images/image063.jpg)
### Linear interpolation with one point
You can use linear interpolation for points to annotate a moving object:
1. Before starting, you have to be sure that ``Points`` is selected.
1. Linear interpolation works only with one point, so you need to set ``Poly Shapes Size``: 1.
1. After that select the interpolation mode.
![](static/documentation/images/image122.jpg)
1. Press ``N`` or click ``Create Shape`` for entering drawing mode.
Click LMB to create a point and shape will be automatically completed.
![](static/documentation/images/gif011_detrac.gif)
1. Move forward a few frames and move the point to the desired position,
this way you will create a keyframe and intermediate frames will be drawn automatically.
You can work with this object as with an interpolated track: hide with help of ``Outside``,
move around keyframes, etc.
![](static/documentation/images/gif012_detrac.gif)
1. This way you'll get linear interpolation using `` Points``.
![](static/documentation/images/gif013_detrac.gif)
## Annotation with Auto Segmentation
Used to create a polygon semi-automatically. Before starting, you have to be

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