Add item AI Tools in User Guide (#2224)

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* Fix typos in user_guide.md
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@ -24,6 +24,7 @@
- [Shape mode (advanced)](#shape-mode-advanced)
- [Track mode (advanced)](#track-mode-advanced)
- [Attribute annotation mode (advanced)](#attribute-annotation-mode-advanced)
- [AI Tools](#ai-tools)
- [Annotation with rectangle by 4 points](#annotation-with-rectangle-by-4-points)
- [Annotation with polygons](#annotation-with-polygons)
- [Annotation with polylines](#annotation-with-polylines)
@ -1021,6 +1022,55 @@ or shortcuts:
In order to change the zoom level, go to settings (press ``F3``)
in the workspace tab and set the value Attribute annotation mode (AAM) zoom margin in px.
## AI Tools
The tool is designed for semi-automatic and automatic annotation using DL models.
The tool is available only if there is a corresponding model.
For more details about DL models read the [Models](#models) section.
### Interactors
Interactors are used to create a polygon semi-automatically.
Supported DL models are not bound to the label and can be used for any objects.
To create a polygon usually you need to use regular or positive points.
For some kinds of segmentation negative points are available.
Positive points are the points related to the object.
Negative points should be placed outside the boundary of the object.
In most cases specifying positive points alone is enough to build a polygon.
- Before you start, select the magic wand on the controls sidebar and go to the ``Interactors`` tab.
Then select a label for the polygon and a required DL model.
![](static/documentation/images/image114.jpg)
- Click ``Interact`` to enter the interaction mode. Now you can place positive and/or negative points.
Left click creates a positive point and right click creates a negative point.
``Deep extreme cut`` model requires a minimum of 4 points. After you set 4 positive points,
a request will be sent to the server and when the process is complete a polygon will be created.
If you are not satisfied with the result, you can set additional points or remove points by left-clicking on it.
If you want to postpone the request and create a few more points, hold down ``Ctrl`` and continue,
the request will be sent after the key is released.
![](static/documentation/images/image188.jpg)
- To finish interaction, click on the icon on the controls sidebar or press ``N`` on your keyboard.
- When the object is finished, you can edit it like a polygon.
You can read about editing polygons in the [Annotation with polygons](#annotation-with-polygons) section.
### Detectors
Detectors are used to automatically annotate one frame. Supported DL models are suitable only for certain labels.
- Before you start, click the magic wand on the controls sidebar and select the Detectors icon tab.
You need to match the labels of the DL model (left column) with the labels in your task (right column).
Then click ``Annotate``.
![](static/documentation/images/image187.jpg)
- This action will automatically annotates one frame.
In the [Automatic annotation](#automatic-annotation) section you can read how to make automatic annotation of all frames.
## Annotation with rectangle by 4 points
It is an efficient method of bounding box annotation, proposed
[here](https://arxiv.org/pdf/1708.02750.pdf).
@ -1108,21 +1158,6 @@ Below you can see results with opacity and black stroke:
If you need to annotate small objects, increase ``Image Quality`` to
``95`` in ``Create task`` dialog for your convenience.
### Make AI polygon
Used to create a polygon semi-automatically.
- Before starting, you have to make sure that the ``Make AI polygon`` is selected.
![](static/documentation/images/image114.jpg)
- Click ``Shape`` to enter drawing mode. Now you can start annotating the necessary area.
A shape must consist of 4 points minimum. You can set a fixed number of points in the ``Number of points`` field,
then drawing will be stopped automatically. You can zoom in/out and move while drawing.
- Press ``N`` again to finish marking the area. At the end of Auto Segmentation,
a shape is created and you can work with it as a polygon.
![](static/documentation/images/gif009_detrac.gif)
### Edit polygon
To edit a polygon you have to click with pressed ``Shift``, it will open the polygon editor.

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