* Migrate to node 16 and nmp 7.
* Step 2
* Moving eslint to one package.json
* Fix package for 3D
* Update package files
* Fix package.json. Update package-lock.json. Update DockeFile.ui
* Change "node-sass" to "sass" due to snyk issues
* Automatically update your stylesheets due to DEPRECATION WARNING from sass
* Moving all dev dependencies to root package.json
* Remove unnecessary dependence from cvat-core-package.json
* Update of the year in copyrights
* Update CHANGELOG.md
* Define workspaces
* Update npm command to root package.json
* Update npm commands and corresponding files
* Update npm command.
* Fix Dockerfile.ui
* Fix error loading rule '@typescript-eslint/dot-notation'
* Fix eslint check issue
Co-authored-by: Boris Sekachev <boris.sekachev@intel.com>
* Revert "Revert "Updating tests for migration to a new version of antd (#3623)""
This reverts commit 0fd8b5d49e.
* Fixed issue with annotations uploading
* Fixed menu on annotation page
* Tried to fix: Cannot read property nodeType of null
* Updated deps
* Fixed a couple of issues in menu
* Fixed import after updating antd
* Update cvat-ui/webpack.config.js
Co-authored-by: Dmitry Kalinin <dmitry.kalinin@intel.com>
Co-authored-by: Dmitry Kalinin <dmitry.kalinin@intel.com>
* Migrated to new antd and react, fixed tests
* Popover visibility reworked
* Fixed package-lock
* Fix command for a shape drawning.
* Fix command for 3D functionality
* Fixed cannot read property map of undefined
* Updated cypress and plugins
* Update main.yml
* Update popover visibility in the tests
* Replace "be.visible" to check "ant-popover-hidden" class
* Implemented tricky way to setup popover visibility
Co-authored-by: Boris Sekachev <boris.sekachev@yandex.ru>
* Fixed hundreds of vulnerabilities in npm audit
* Updated package-lock for canvases
* Fixed package-lock
* Fixed vulnerabilities in cvat-canvas3d and cvat-data
Huge feature (200+ commits from different developers). It completely changes layout of data (please expect very long DB migration process if you have a lot of tasks). The primary idea is to send data as zip chunks (e.g. 36 images in one chunk) or encoded video chunks and decode them on the client side. It helps to solve the problem with latency when you try to view a separate frame in the UI quickly (play mode).
Another important feature of the patch is to provide access to the original images. Thus for annotations the client uses compressed chunks but if you want to export a dataset Datumaro will use original chunks (but video will be decoded with original quality and encoded with maximum/optimal quality in any case).