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Boris Sekachev 03c851594c
Migrated to the new antd, fixed tests, fixed annotations uploading (#3694)
* Revert "Revert "Updating tests for migration to a new version of antd (#3623)""

This reverts commit 0fd8b5d49e.

* Fixed issue with annotations uploading

* Fixed menu on annotation page

* Tried to fix: Cannot read property nodeType of null

* Updated deps

* Fixed a couple of issues in menu

* Fixed import after updating antd

* Update cvat-ui/webpack.config.js

Co-authored-by: Dmitry Kalinin <dmitry.kalinin@intel.com>

Co-authored-by: Dmitry Kalinin <dmitry.kalinin@intel.com>
4 years ago
..
src/typescript CVAT-3D milestone6 (#3234) 5 years ago
.eslintignore CVAT-3D Milestone2 (#2645) 5 years ago
.eslintrc.js CVAT-3D Milestone2 (#2645) 5 years ago
.gitignore CVAT-3D Milestone2 (#2645) 5 years ago
README.md CVAT 3D Milestone-5 (#3079) 5 years ago
package-lock.json Migrated to the new antd, fixed tests, fixed annotations uploading (#3694) 4 years ago
package.json Added notification, adjusted browserlist query and configs (#3501) 5 years ago
tsconfig.json CVAT-3D Milestone2 (#2645) 5 years ago
webpack.config.js Added notification, adjusted browserlist query and configs (#3501) 5 years ago

README.md

Module CVAT-CANVAS-3D

Description

The CVAT module written in TypeScript language. It presents a canvas to viewing, drawing and editing of 3D annotations.

Versioning

If you make changes in this package, please do following:

  • After not important changes (typos, backward compatible bug fixes, refactoring) do: npm version patch
  • After changing API (backward compatible new features) do: npm version minor
  • After changing API (changes that break backward compatibility) do: npm version major

Commands

  • Building of the module from sources in the dist directory:
npm run build
npm run build -- --mode=development     # without a minification

API Methods

interface Canvas3d {
  html(): ViewsDOM;
  setup(frameData: any, objectStates: any[]): void;
  isAbleToChangeFrame(): boolean;
  mode(): Mode;
  render(): void;
  keyControls(keys: KeyboardEvent): void;
  draw(drawData: DrawData): void;
  cancel(): void;
  dragCanvas(enable: boolean): void;
  activate(clientID: number | null, attributeID?: number): void;
  configureShapes(shapeProperties: ShapeProperties): void;
  fitCanvas(): void;
  fit(): void;
  group(groupData: GroupData): void;
}

WEB

// Create an instance of a canvas
const canvas = new window.canvas.Canvas3d();

console.log('Version ', window.canvas.CanvasVersion);
console.log('Current mode is ', window.canvas.mode());

// Put canvas to a html container
const views = canvas.html();
htmlContainer.appendChild(views.perspective);
htmlContainer.appendChild(views.top);
htmlContainer.appendChild(views.side);
htmlContainer.appendChild(views.front);