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@ -24,7 +24,7 @@
- [Shape mode (advanced)](#shape-mode-advanced) - [Shape mode (advanced)](#shape-mode-advanced)
- [Interpolation mode (advanced)](#interpolation-mode-advanced) - [Interpolation mode (advanced)](#interpolation-mode-advanced)
- [Attribute annotation mode (advanced)](#attribute-annotation-mode-advanced) - [Attribute annotation mode (advanced)](#attribute-annotation-mode-advanced)
- [Annotation with box by 4 points](#annotation-with-box-by-4-points) - [Annotation with rectangle by 4 points](#annotation-with-rectangle-by-4-points)
- [Annotation with polygons](#annotation-with-polygons) - [Annotation with polygons](#annotation-with-polygons)
- [Annotation with polylines](#annotation-with-polylines) - [Annotation with polylines](#annotation-with-polylines)
- [Annotation with cuboids](#annotation-with-cuboids) - [Annotation with cuboids](#annotation-with-cuboids)
@ -999,36 +999,41 @@ Bounding boxes that were created in the mode, have extra navigation buttons.
## Attribute annotation mode (advanced) ## Attribute annotation mode (advanced)
Basic operations in the mode was described above. Basic operations in the mode were described in section [attribute annotation mode (basics)](#attribute-annotation-mode-basics).
It is possible to handle lots of objects on the same frame in the mode. It is possible to handle lots of objects on the same frame in the mode.
![](static/documentation/images/image058.jpg) ![](static/documentation/images/image058_DETRAC.jpg)
It is more convenient to annotate objects of the same type. You can specify It is more convenient to annotate objects of the same type. In this case you can apply
the appropriate filter in this case. For example, the following filter will the appropriate filter. For example, the following filter will
hide all objects except pedestrians: ``pedestrian``. hide all objects except person: ``label=="Person"``.
To navigate between objects (pedestrians in the case), use the following shortcuts: To navigate between objects (person in this case),
use the following buttons ``switch between objects in the frame`` on the special panel:
![](static/documentation/images/image026.jpg)
or shortcuts:
- ``Tab`` — go to the next object - ``Tab`` — go to the next object
- ``Shift+Tab`` — go to the previous object. - ``Shift+Tab`` — go to the previous object.
By default, objects in the mode are zoomed. Check In order to change the zoom level, go to settings (press ``F3``)
``Open Menu`` —> ``Settings`` —> ``AAM Zoom Margin`` to adjust that. in the workspace tab and set the value Attribute annotation mode (AAM) zoom margin in px.
## Annotation with box by 4 points ## Annotation with rectangle by 4 points
It is an efficient method of bounding box annotation, proposed It is an efficient method of bounding box annotation, proposed
[here](https://arxiv.org/pdf/1708.02750.pdf). [here](https://arxiv.org/pdf/1708.02750.pdf).
Before starting, you need to be sure that ``Box by 4 points`` is selected. Before starting, you need to make sure that the drawing method by 4 points is selected.
![](static/documentation/images/image134.jpg) ![](static/documentation/images/image134.jpg)
Press ``N`` for entering drawing mode. Click exactly four extreme points: Press ``Shape`` or ``Track`` for entering drawing mode. Click on four extreme points:
the top, bottom, left- and right-most physical points on the object. the top, bottom, left- and right-most physical points on the object.
Drawing is automatically completed right after clicking the fourth point. Drawing will be automatically completed right after clicking the fourth point.
Press ``Esc`` to cancel editing. Press ``Esc`` to cancel editing.
![](static/documentation/images/gif016.gif) ![](static/documentation/images/gif016_mapillary_vistas.gif)
## Annotation with polygons ## Annotation with polygons

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