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---
title: 'Objects sidebar'
linkTitle: 'Objects sidebar'
weight: 11
description: 'Overview of available functions on the objects sidebar of the annotation tool.'
---
In the objects sidebar, you can see the list of available objects on the current
frame. The following figure is an example of how the list might look like:
| Shape mode | Track mode |
| ------------------------- | ------------------------- |
| ![](/images/image044.jpg) | ![](/images/image045.jpg) |
## Objects properties
**Filter** input box
![](/images/image059.jpg)
The way how to use filters is described in the advanced guide [here](/docs/manual/advanced/filter/).
**List of objects**
![](/images/image147.jpg)
- Switch lock property for all - switches lock property of all objects in the frame.
- Switch hidden property for all - switches hide the property of all objects in the frame.
- Expand/collapse all - collapses/expands the details field of all objects in the frame.
- Sorting - sort the list of objects: updated time, ID - accent, ID - descent
---
**Objects** on the sidebar
The type of shape can be changed by selecting the **Label** property.
For instance, it can look like shown in the figure below:
![](/images/image050.jpg)
**Object action menu**
The action menu calls up the button:
![](/images/image047.jpg)
The action menu contains:
- **Create object URL** - puts a link to an object on the clipboard.
After you open the link, this object will be filtered.
- **Make a copy** - copies an object. The keyboard shortcut is **Ctrl** + **C** > **Ctrl** + **V**.
- **Propagate** function copies the form to multiple frames
and displays a dialog box where you can specify the number
of copies or the frame to which you want to copy the object.
The keyboard shortcut is **Ctr**l + **B**. <br>There are two options available:
- **Propagate forward** (![Fw propagate](/images/propagate_fw.png)) creates a
copy of the object on `N` _subsequent_ frames at the same position.
- **Propagate backward** (![Back propagate](/images/propagate_back.png)) creates
a copy of the object on `N` _previous_ frames at the same position.
![](/images/image053.jpg)
- **To background** - moves the object to the background. The keyboard shortcut **-** or **\_**
- **To foreground** - moves the object to the foreground. The keyboard shortcut **+** or **=**
- **Change instance color**- choosing a color using the color picker (available only in instance mode).
![](/images/image153.jpg)
- **Remove** - removes the object. The keyboard shortcut **Del**, **Shift+Del**.
A shape can be locked to prevent its modification or moving by an accident. Shortcut to lock an object: **L**.
![](/images/image046.jpg)
A shape can be **Occluded**. Shortcut: **Q**. Such shapes have dashed boundaries.
![](/images/image048.jpg)
![](/images/image049_detrac.jpg)
You can change the way an object is displayed on a frame (show or hide).
![](/images/image055.jpg)
**Switch pinned property** - when enabled, a shape cannot be moved by dragging or dropping.
![](/images/image052.jpg)
**Tracker switcher **- enable/disable [tracking](/docs/manual/advanced/ai-tools#trackers) for the object.
![](/images/tracker_switcher.jpg)
By clicking on the **Details** button you can collapse or expand the field with all the attributes of the object.
![](/images/image154.jpg)
---
## Labels
In this tab, you can lock or hide objects of a certain label.
To change the color for a specific label,
you need to go to the task page and select the color by clicking the edit button,
this way you will change the label color for all jobs in the task.
![](/images/image062.jpg)
**Fast label change**
You can change the label of an object using hotkeys.
In order to do it, you need to assign a number (from 0 to 9) to labels.
By default numbers 1,2...0 are assigned to the first ten labels.
To assign a number, click on the button placed at the right of a label name on the sidebar.
![](/images/image210.jpg)
After that, you will be able to assign a corresponding label to an object
by hovering your mouse cursor over it and pressing **Ctrl** + **Num(0..9)**.
In case you do not point the cursor to the object, pressing **Ctrl** + **Num(0..9)** will set a chosen label as default,
so that the next object you create (use the `N` key) will automatically have this label assigned.
![](/images/image211.jpg)
---
## Appearance
**Color By** options
Change the color scheme of the annotation:
- `Instance` — every shape has a random color
![](/images/image095_detrac.jpg)
- `Group` — every group of shape has its own random color, ungrouped shapes are white
![](/images/image094_detrac.jpg)
- `Label` — every label (e.g. car, person) has its own random color
![](/images/image093_detrac.jpg)
You can change any random color pointing to a needed box on a frame or on an
object sidebar.
**Fill Opacity** slider
Change the opacity of every shape in the annotation.
![](/images/image086_detrac.jpg)
**Selected Fill Opacity** slider
Change the opacity of the selected object's fill. It is possible
to change the opacity while drawing an object in the case
of rectangles, polygons, and cuboids.
![](/images/image089_detrac.jpg)
**Outlines borders** checkbox
You can change a special shape border color by clicking on the **Eyedropper** icon.
![](/images/image088_detrac.jpg)
**Show bitmap** checkbox
If enabled all shapes are displayed in white and the background is black.
![](/images/image087_detrac.jpg)
**Show projections** checkbox
Enables/disables the display of auxiliary perspective lines. Only relevant for cuboids
![](/images/image090_detrac.jpg)
## Hide objects sidebar
**Hide** - the button hides the object's sidebar.
![](/images/image146.jpg)